Titanic: Honor and Glory is set in April 1912 from the tenth to the eighteenth of the month or possibly even later to depict the arrival of RMS Carpathia in New York and the aftermath surrounding the eponymous disaster. Deck games and passenger services will also be available. The latter will allow players to experience the Titanic together. It will include two sub-modes: Sinking Mode and Voyage Mode. The last game mode planned is Multiplayer Mode which is still in the concept stage. The next mode, Simulator Mode, will give the player the opportunity to sail the RMS Titanic and possibly other ships on the open ocean, such as Titanic's sister ships RMS Olympic and HMHS Britannic. The most prominent is Tour Mode, which will allow the player to explore both the ship and the city of Greater Southampton at their leisure without the restrictions of Story Mode. There are three additional game modes planned to be included in the game. Once the Titanic hits the iceberg, the player has 2 hours and 40 minutes to completely solve the mystery. Once the player has boarded the ship, the player must perform certain tasks of a real crewman and secure a cabin of his own. After being mistaken for an international criminal, he must board the RMS Titanic in an effort to clear his name and to find the real culprits. The game's story focuses on a fictional 23-year-old American Oxford University graduate named Owen Robert Morgan. However, during a podcast on April 10, 2015, director Thomas Lynskey announced that the team would move away from crowd funding in order to focus more on the game's development. The project was originally funded through crowdfunding on such sites as Indiegogo. The game is intended not only to be entertaining, but also a historical teaching tool, and a memorial to all those who lost their lives in the disaster. The game will feature the most accurate digital representation of the RMS Titanic to date, as well as a model of the city of Southampton in 1912. We haven't even considered these yet in our budget! We have many more expenses we will need to cover in the future to make sure the game can get into the hands of gamers everywhere.Titanic: Honor and Glory is a video game currently under development by Vintage Digital Revival, also known as Four Funnels Entertainment. But we have some unique ones from time to time! Research and archivals to be purchased, plugins and blueprints from the Unreal Marketplace, and Discord boosts for our special Patrons "Officers" chat area. Thank you for your interest in a monthly subscription to our Patreon! But guess what - we have a lot of our own subscriptions to pay too! AutoCAD and other modeling licenses, game-design programs like Hack n Plan and Substance Painter, and many others from WeTransfer, Adobe, ConstantContact, and even our PO Box!Īny business has lots of standard costs that they must cover, and we're no different. Many hours are being put into the game now, and if we can help the team suitably, more work can be done! Many of us are still volunteering, but some must be compensated and paid for their commitment. We couldn't hire others (and fully pay them) until we were funded - or so we thought. This has been while we've had full-time jobs, attended university, or worked on other projects to support ourselves. So, where might your money and the store income be going? Let's break it down that way you totally understand before you help us out.įor the years we have been working on THG, many of us have been volunteering. Our Patreon isn't our first rodeo - we have held two IndieGoGo campaigns, have been asking for contributions for years, and have a store! Many people need to be paid, hardware replaced if broken, fees, taxes, insurance, and other costs need to be covered. You probably have guessed that it is not cheap to create a game.
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